Animation Lead on Wanderstop! She/Her & Transgenderrific! Past: Radial Games, Gaslamp Games



MOOMANiBE
@MOOMANiBE

Because why NOT write this at midnight???

  • Bombe: I'm kinda obsessed with this minesweeper+programming puzzler but I think I may be hitting burnout after 70 or so hours. Which is like 1/4 of the way into the game. I'll come back to it soon tho I bet.
  • Leaf's Odyssey: It's a DRODlike! Those are SO rare. Difficulty level is through the roof, but that's to be expected from a game inspired by a classic 90s puzzle game.
  • Helle's Undersea City Project - Bringing Air To The Garden - a tiny doujin game with literally zero english reviews. A very minimalist citybuilder clearly meant to be a one-and-done experience. Pretty cute tho!
  • Super Robot Wars 30: I got so into this I started watching mobile suit gundam. As usual for this franchise it's way too much game but we'll see how long i stick with it. GA GA GA GAGAGA GAOGAIGAR
  • Void Stranger: Zandra insisted I play this. It's pretty neat but I think I absolutely would have ragequit and never looked back without zandra's guidance. It's that kinda game. The puzzles are fun and it's pretty intriguing tho.
  • Isles of Sea and Sky: I went into this with substantial IGF foreknowledge and blasted through the first 3/4 of the game as a result. Now that I'm hitting puzzles I'm less familiar with it's much harder. Still enjoying it a lot.
  • Ratchet and Clank: Rift Apart: It was finally on deep enough discount on steam for me to pick it up. It's very AAA, very clasically very expensive timewaster. I don't play much like this anymore but I guess sometimes it's nice to have one in my library for when I want game junkfood. Also Rivet's design is excellent.
  • Hades 2: I picked it up on day 1 and played it so much it told me to stop playing twice. So I did. It's fun! It's very hades.
  • Touhou Genso Wanderer: FORESIGHT: Huge disappointment. Takes everything that made Genso Wanderer Reloaded a great roguelike and throws it out the window. Doesn't even have fun ideas like Lotus Labyrinth did. Why the FUCK would you make a roguelike with persistent leveling up?? Grindy and actively works against what makes the genre good. What a missed opportunity.
  • Anodyne 2: Return to Dust: I started playing this finally only to get distracted by 800 other games. RIP
  • Another Code Remake (Game 2): I started this ages ago but progress is very slow because I barely ever pull out my switch right now. That said, it's wild to see an adventure-game-ass adventure game get a full remake like this. Never would have expected it.

MOOMANiBE
@MOOMANiBE

bomping this bc I posted it at midnight lmao



Because why NOT write this at midnight???

  • Bombe: I'm kinda obsessed with this minesweeper+programming puzzler but I think I may be hitting burnout after 70 or so hours. Which is like 1/4 of the way into the game. I'll come back to it soon tho I bet.
  • Leaf's Odyssey: It's a DRODlike! Those are SO rare. Difficulty level is through the roof, but that's to be expected from a game inspired by a classic 90s puzzle game.
  • Helle's Undersea City Project - Bringing Air To The Garden - a tiny doujin game with literally zero english reviews. A very minimalist citybuilder clearly meant to be a one-and-done experience. Pretty cute tho!
  • Super Robot Wars 30: I got so into this I started watching mobile suit gundam. As usual for this franchise it's way too much game but we'll see how long i stick with it. GA GA GA GAGAGA GAOGAIGAR
  • Void Stranger: Zandra insisted I play this. It's pretty neat but I think I absolutely would have ragequit and never looked back without zandra's guidance. It's that kinda game. The puzzles are fun and it's pretty intriguing tho.
  • Isles of Sea and Sky: I went into this with substantial IGF foreknowledge and blasted through the first 3/4 of the game as a result. Now that I'm hitting puzzles I'm less familiar with it's much harder. Still enjoying it a lot.
  • Ratchet and Clank: Rift Apart: It was finally on deep enough discount on steam for me to pick it up. It's very AAA, very clasically very expensive timewaster. I don't play much like this anymore but I guess sometimes it's nice to have one in my library for when I want game junkfood. Also Rivet's design is excellent.
  • Hades 2: I picked it up on day 1 and played it so much it told me to stop playing twice. So I did. It's fun! It's very hades.
  • Touhou Genso Wanderer: FORESIGHT: Huge disappointment. Takes everything that made Genso Wanderer Reloaded a great roguelike and throws it out the window. Doesn't even have fun ideas like Lotus Labyrinth did. Why the FUCK would you make a roguelike with persistent leveling up?? Grindy and actively works against what makes the genre good. What a missed opportunity.
  • Anodyne 2: Return to Dust: I started playing this finally only to get distracted by 800 other games. RIP
  • Another Code Remake (Game 2): I started this ages ago but progress is very slow because I barely ever pull out my switch right now. That said, it's wild to see an adventure-game-ass adventure game get a full remake like this. Never would have expected it.